- #Custom pokemon game maker install#
- #Custom pokemon game maker mod#
- #Custom pokemon game maker Patch#
Linux: Run with "Wine Windows Program Loader" and let it install the Mono runtime. Windows RT: Have Jailbreak installed that allows unsigned programs. Tag should only be applied if needed.Īttack effect and animation database. Implement a way to tag ROMs without actually writing to the ROM in order to use separate inis. Windows RT support (On Jailbroken devices) FeaturesĮditable INI that contains all the offsets The program is currently developed in VB.Net with Visual Studio 2013. The program continues to evolve over the years and has had 40,000+ downloads. Pokemon Game Editor, commonly know as PGE, is an all in one tool started in 2010 by Gamer2020 for hacking the Game Boy Advanced Pokemon games.
#Custom pokemon game maker mod#
#Custom pokemon game maker Patch#
To share ROM hacks, use patch files instead. This includes, but is not limited to, hacks and ROM bases, and also includes piracy site names. Do not ask for, or link to, ROM files.Heh.Welcome to /r/PokemonROMhacks, where you can find, create, and discuss hacks of Pokémon games. There's also an evil toaster coming down the pipe. We've got electric cheetahs, dark/steel werewolves, and a projector. Go check it out if you want to see a bunch more designs. If you'd like to see more, and when I say more I mean EVERYTHING we have so far, we have a Wiki depository of pretty much all we've got. Nothing can stand against the dreaded vampire watermelon concept. The other two forms are cuter, but I don't have them uploaded at the moment. it's a Nutria rat mixed with a shark.don't ask. Design there hasn't changed much as of right now.įinal form of our water starter. first form has since been altered from what you see here. Too many to show off all of them.įire Ant starter. I'm quite literally drowning in designs and revisions. What you see here is just what I happen to have uploaded to photobucket. Some of these guys have been through 4 or 5 revisions, some just the first draft. At this point, since no sprites have been made, NOTHING is final. No use pouring hours into a design that will just be tweaked or changed later. We've got a few backup artists and coders on the project doing stuff at our direction. From there, I begin to move into creating sprites (that'll be a learning curve) whilst still doing designs. That's why I'm finally ready to start showing this stuff off. We hope to have our battle system coded by the end of June. I am pretty good with a pencil, so for the past year and a half I've been designing. I'm basically the art lead, which ain't saying much since my digital skills are a bit lacking. We're still in preproduction, because obviously before you make a Pokemon game you need Pokemon. We're really building something from the ground up. It's codenamed the Unobtanium Project (I'm pushing for "Iron and Bronze" when we actually get a beta up but I digress) No, not a ROM hack. A partner and I have been working for roughly a year and a half on a custom Pokemon game.